Gamestorming for DH

I would like to propose a gamestorming session to playfully combine technologies and applications, guided by current DH research questions.  The session can start with sharing the (technical and subject-matter) skill-sets, interests and data sources of the participants, then move on to brainstorm ideas, following by the rapid refinement and peer rating of these ideas.


We can use some of these

The outcome will be potentially viable research/development project ideas, which participants could either sign up to for further collaboration post-camp – or just use as personal food for thought.

Categories: Collaboration, Games, Session: Play, Session: Talk, Workshops |

About Paul Matthews

I lead UWE Bristol's MSc Information Management and teach on modules in user experience, knowledge organisation and web design. My research interests include digital cultural heritage and I've worked with anthropologists and creatives on multimedia collection management and user interfaces.